• Design and prototype interactive wireframes, user flows, and UI elements in Figma for a next-gen 3A MMORPG, iterating designs in Unreal Engine to ensure quality, performance, and usability on PC and console.

  • Oversee UX production schedules, prioritizing tasks and orchestrating cross-team efforts (design, engineering, art) to ensure on-time feature delivery and seamless integration into live builds.

  • Drive strategic planning with leadership, aligning design goals, technical constraints, and project objectives to optimize workflows and balance stakeholder priorities across global teams.

*Project is still under development, for more information please reach out!