Design and prototype interactive wireframes, user flows, and UI elements in Figma for a next-gen 3A MMORPG, iterating designs in Unreal Engine to ensure quality, performance, and usability on PC and console.
Oversee UX production schedules, prioritizing tasks and orchestrating cross-team efforts (design, engineering, art) to ensure on-time feature delivery and seamless integration into live builds.
Drive strategic planning with leadership, aligning design goals, technical constraints, and project objectives to optimize workflows and balance stakeholder priorities across global teams.
*Project is still under development, for more information please reach out!