About Me
I’m a UX designer and a producer with a passion for crafting engaging, user-centric software experiences. From designing intuitive systems to leading collaborations with first-party studios, I specialize in bridging creativity and strategy to deliver innovative solutions. My expertise lies in enhancing experience through user-focused design, production management, and in-depth research that aligns with both player expectations and studio goals.
UX Designer Production Specialist→ Fantastic Pixel Castle Studio, NetEase Games, Remote,. Canada 2025.3 - Present
Global Production Specialist → NetEase Games, Seattle, WA. 2022.9 - 2025.3
Technical Production Intern → Light Sail VR, Los Angeles, 2022.1–2022.8
Master of Science, Media Ventures → Boston University, 2021.8–2022.8
User Experience Designer → NetEase Games, Shanghai, 2020.7–2021.8
Bachelor of Science, Computer Science → University of Rochester, 2016.8–2020.6